Skip to the content.

My Projects

Here, you can find informations about my projects and what did I do on them!

Intro

Intro is a RogueLike Deckbuilder for PC made with Unity in 2024

It’s a Solo project I made to challenge my system programing skills in Unity and to experiment with a concept I had for a while: a turn based game where you combine elements every turn.

More about this project


Melobot: A Last Song

I worked as a freelance for Anomalie Studio on their 1st project: a Rythm and Puzzle game made in Unity C#. I worked with them from November 2020 to March 2021

I was hired to be a general programmer on the early stage of the project to clean the project and to help with gameplay integration.

More about this project


Game Jams

Once or twice a year I organize or participate to a Game Jam. Usualy I try to join little group to do something small.

More about my game jam projects


Teaching Game Dev

From 2021 to early 2026 my main activity was to teach Game Dev at ESMA Rennes. I teached Unity, Unreal, Game Maker, C# and Game Dev 101

I loved teaching and working as a consultant on student’s projects. I had the occasion to work with students in 1st, 2cnd and 3rd year.

Learn more about this job


The Wanderer: Frankenstein’s Creature

The Wanderer: Frankenstein’s Creature is a Narative Game. I worked on the PC version of the game. It is the other game I worked on during my intership at La Belle Game in 2019. It is made with Unity 3D and it is produced by Arte.

I join the team of this game barely at the end of the project.
My tasks on were principally debug or creation of debugging tools.
I mostly worked with the animator and the PlayMaker Plug-In and created extentions for it.

What I did


Tough Kookie

Tough Kookie is a Beath Them’up game made with UE4 in BP and C++ in 2019-2020

I mainly was the head programmer and the tool designer of this project, but I did other tasks too.
It was our graduation project, and we worked more than a year on it. So I had the time to do a lot of stuffs for this project!

What I did on this groovy game


Les Chroniques de Volarela

I worked as a freelance for CrossQuest Studio twice on this educative point & click made with Unity-C#. My Last Contract with them was on from June to August 2020.

I was hired as a Tool Designer by CrossQuest Studio.
My main task was to design a dialogue editor and Unity environement adapted to this project.
The last time I worked for them I was in charge of an intern. It was a pleasure to teach him all about tool design.

What I did


Detox

Detox is a couch-gaming platformer for PC. It is one of the two games on which I worked while I was an intern at La Belle Games in 2019. It is made with Unity 3D

We started the game nearly from scratch on Unity 3D and I worked as the only programmer. I work a little more than a month on this game.
I programmed the base system of the game but my main task was to create a Level Editor for unity but outside of Unity.

What I did